06 Jun
Gameplay Engineer
Washington, Redmond , 98052 Redmond USA

Vacancy expired!

job summary:

Gameplay Engineer needed for Contract Opportunity with Randstad Technologies client in Redmond, WA. Our content engineering team is a team of skilled generalists, and our mandate is to bring the vision of our content creators to life in ways that are stable, scalable, performant and re-usable. The focus of the role will be on implementation of both high-level gameplay systems and specific gameplay experiences in a combination of C and Lua. Candidates should expect to work across a range of technologies to fit the needs of the team - and all candidates should be comfortable diving into and working in lower-level engine code in order to debug any problems that might arise during day to day development. The ideal candidate will enjoy working in a highly collaborative environment, and will need to have both solid technical and communication skills. Minimum Qualifications and Skills
  • Proven ability of successful interaction with creative disciplines
  • 4+ years of professional programming experience
  • 3+ years of experience in C
  • Comfort working with large complex codebases
  • Ability to execute feature requests within a highly constrained environment
  • Willingness to dig into the details of complex problems
Pluses
  • Experience with modern game engines and technologies
  • Experience with Lua or similar scripting systems
  • History of successful feature execution in a legacy environment
location: REDMOND, Washingtonjob type: Contractsalary: $41 - 51 per hourwork hours: 8am to 5pmeducation: Bachelors responsibilities:
  • Work closely with designers and level artists to iterate daily on gameplay experiences
  • Develop deep understanding of our high-level gameplay and scripting systems
  • Provide scalable and re-usable solutions for a variety of gameplay problems
  • Work with other engineers to review and evaluate script architecture and system designs
  • Improve existing systems that aren't performing to required standard
  • Investigate complex issues arising in the engine, underlying script
  • Consider user impact features for designers and artists when designing low-level systems and features
qualifications:
  • Experience level: Experienced
  • Minimum 3 years of experience
  • Education: Bachelors
skills:
  • C (3 years of experience is required)
Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

Vacancy expired!


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