20 Sep
Senior Texture - Surfacing Artist
California, Newportbeach , 92663 Newportbeach USA

Vacancy expired!

job summary:

Senior Texture/Surfacing Artist needed for permanent Opportunity with Randstad Technologies client in Tustin, CA. We are looking for an experienced Senior Surfacing Artist to join us in creating environments for a high-profile game. If this sounds interesting and it matches your experience, please read on and do apply for the position. You'll collaborate with artists, designers, and engineers to deliver best in class game art. Requirements:
  • Experienced in multiple surfacing applications and is advanced in Substance Designer
  • strong traditional art skills with demonstrable experience in producing surfaces in a variety of styles
  • Ability to research, document, concept, manage, and design large and small projects
  • Experience using unreal materials and physically based rendering (PBR) workflows
  • Outstanding concept interpretation skills with the ability to design and define the undefined
  • Solid grasp of game asset creation techniques that relate to surfacing
  • Ability to sculpt surface detail, shape, and form in sculpting applications like Zbrush
  • Ability to quickly understand where detail is needed and where it is not
  • Hands on experience with unwrap workflows on a variety of asset types
  • Ability to communicate and collaborate professionally with peers working on related assets
  • Advanced baking workflows in multiple packages for a variety of asset types
  • Shipped multiple games using the Unreal game engine as a surfacing or texture artist
  • Portfolio demonstrating a variety of high-quality surfaces and textures
  • Examples of high-quality tiling, masked, and texture 'swizzled' assets
  • Examples of efficient node-based materials and non-destructive surfacing workflows.
Bonus Qualifications:
  • Training and tutoring skills are a plus
  • Experience in photography and photogrammetry
  • Houdini and asset creation for Unreal
  • Experience working on a first and\or third person game
  • Previous experience working in feature film or tv animation pipeline
  • Bachelor's degree in Art & Design
Submission/Portfolio:
  • Resume
  • Demo Reel with breakdown
location: NEWPORT BEACH, Californiajob type: Permanentsalary: $110,000 - 120,000 per yearwork hours: 8am to 5pmeducation: Bachelors responsibilities:
  • Help edit, improve, and create assets for material library to enable efficient workflows
  • Create benchmark environment surfaces that set high visual and technical standards
  • Imagine, craft, and produce textures, surfaces, and materials that range from realistic to slightly stylized
  • Work closely with the project Art Director and Leads to ensure the vision of the game is achieved
  • Collaborate with multidisciplinary departments to hit visual and functional goals
  • Seek out and define environment iteration improvement and efficiency efforts
  • Create and publish workflow and process documentation
  • Provide written and verbal feedback to artists that are internal and external
  • Mentor and train artists to promote best practices and achievable workflows
  • Understand and communicate visual direction through words and images
qualifications:
  • Experience level: Experienced
  • Minimum 3 years of experience
  • Education: Bachelors
skills:
  • Web Design
  • Texture (1 year of experience is required)
  • Substance Designer (1 year of experience is required)
  • Unreal (1 year of experience is required)
Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status. Qualified applicants in San Francisco with criminal histories will be considered for employment in accordance with the San Francisco Fair Chance Ordinance.We will consider for employment all qualified Applicants, including those with criminal histories, in a manner consistent with the requirements of applicable state and local laws, including the City of Los Angeles' Fair Chance Initiative for Hiring Ordinance.

Vacancy expired!


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