08 Aug
Senior Rendering (3D graphics) Engineer
California, Usca 00000 Usca USA

Vacancy expired!

Job Description

Job title

: Senior Rendering (3D graphics) Engineer

Job location: San Mateo, CARemote

Duration: Full time

Purpose Of The Job

As a Senior Software Engineer, you will create core engine level technology that will power our future characters and player avatars. We are looking for engineers passionate about building cutting edge technology and world-class user experiences from both usability and performance perspectives.

Main Tasks And Responsibilities

lImplement state-of-art character technology including but not limited to geometry, rendering, animation

lTake pride in creating a highly performant cross-platform application

lMaintain and improve existing codebase

lWrite and maintain automated tests

lAnalyze bug and crash reports, fix problems, and optimize performance

lCollaborate with numerous internal teams to help build the world’s best user-generated gaming platform

Must Have:

l5+ years professional

lExperience as a rendering/graphics engineer

lStrong C skillset

lFluent in 3-D math and algorithms

lPerformance-driven focus, able to write tightly optimized code

lShader development in High Level Shader Languages (HLSL) or equivalent

lSelf-sufficient, self-organized, and able to take ownership of a project throughout its full lifecycle

lShader languages (production exp.)

lDirectX, OpenGL, materials, lightining (production exp).

Nice to Have:

l·Low level rendering API’s such as Metal and Vulkan

l·Previous experience designing and coding a game engine from scratch

l·Console development experience.

Additional Information

All your information will be kept confidential according to EEO guidelines.

Vacancy expired!


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