12 Feb
Unity Animator
District of Columbia, Washington , 20001 Washington USA

Job Title: Unity AnimatorFully Remote - Six Month Project with possible extensionMobile/Tablet animation experienceExperience working with programs for ChildrenKey responsibilities of a Unity Animator:Animation Creation:Design and create high-quality animations for characters, including walking, running, jumping, attacking, idle poses, facial expressions, and other necessary actions. Utilize motion capture data or hand-key animation techniques to achieve desired movement quality. Optimize animations for performance within the game engine. Animator Controller Setup:Build complex state machine animations using Unity's Animator Controller to manage transitions between different animation states based on game logic and player input. Set up triggers and parameters within the Animator Controller to dynamically control animation playback. Collaboration:Work closely with character artists to ensure animations align with the visual design of characters and environments. Collaborate with game designers to implement gameplay mechanics through animation. Communicate animation needs and provide feedback to other team members.


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